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Metal Gear Solid Nendoroid Preorders Restocked At Amazon – Low-Poly Snake And Naked Raiden

Sure, the market for pocket-sized collectibles might be fierce, but Nendoroid has made a name for itself as it continues to add to its customizable lineup of posable figures. The company might have just outdone itself with its upcoming Solid Snake and Raiden Metal Gear Solid collectibles. Not only are they cute and impressively detailed, they’re also hilarious thanks to one of the optional extra parts included with them. Unfortunately, you’ll have to wait until August 13, 2025 to get your order, but preorders have already sold out numerous times at Amazon. At the time of writing, however, the figures were back in stock.

Nendoroid: Solid Snake from Metal Gear Solid

  • Amazon — $41
  • Entertainment Earth — $50

Nendoroid Raiden from Metal Gear Solid 2 Come from Sports betting site VPbet

  • Amazon — $41
  • Entertainment Earth — $50

We are of course talking about the Nendoroid Solid Snake figure, which comes with a low-polygon face. This is a meme in the making, an outstanding return to an age of limited graphical resources and blocks for hands. Available to preorder for $41 at Amazon and out in August 2025–a reminder, Amazon will only charge you for the figure when it actually ships out–you’re also getting a handgun, an assault rifle, and a cardboard box with this Nendoroid. Even better, this is the first-ever Nendoroid that can be posed in a prone position.

You can also pair Snake up with Raiden from Metal Gear Solid 2: Sons of Liberty, as this $41 figure will be released around the same time. While you won’t get a low-poly face to swap the default one out with, you will get a spare face-plate designed by Metal Gear Solid’s legendary illustrator, Yoji Shinkawa. You’ll also get a sidearm, an assault rifle, a cardboard box for sneaking, and a naked body to put Raiden’s head on, for when you want to recreate one of the more bizarre scenes of Metal Gear Solid 2. Like Solid Snake, this figure also includes special articulation to help it strike a prone pose.

For some great–and more immediate–bargains, you can do some retail therapy at GameStop with its buy one, get one free sale on collectibles this week. As the name implies, you can pick two collectibles and get the cheapest one for free. If you’re a Star Wars cosplayer, this is a convenient way to get some of Hasbro’s excellent Black Series helmets for cheap.

Apex Legends- Respawn Has Plans For Wattson, Wants To Change How She Feels To Play

Developer Respawn seems to have plans in store for Wattson, one of the more dominant playable characters in Apex Legends. It looks like the studio wants to change how it feels to play as the static defender.

“[Wattson] outperforms Wraith and Lifeline in winrate (and they have very similar hitboxes to her),” Respawn lead game designer Daniel Klein tweeted in response to a comment that Wattson’s abilities are easy to counter Come from malaysia online casino . “What is true, I feel, is that her abilities aren’t fun to use, and their power isn’t felt. We can measure the power in games won; we cannot measure how it feels.”

Call Of Duty- Modern Warfare 2 Has "Biggest" PlayStation Store Launch Of All Time For CoD Series

Call of Duty: Modern Warfare II was just released on Friday, and it had a massive launch on PlayStation Come from malaysia online casino . The company has announced that Modern Warfare II has become the “biggest PlayStation Store launch” of all time for the Call of Duty series. This includes both preorders and day-one sales, Sony said.

Sony did not provide a specific sales number for Modern Warfare II on PlayStation, however. The game is seemingly performing well on other platforms, too (of course), as Modern Warfare II ranks No. 1 on the Xbox best-seller list and is topping the charts on PC via Steam as well.

Call Of Duty- Warzone 2.0 Info- Third-Person Modes, New Gulag, And More

Ahead of Call of Duty: Warzone 2.0’s release next week, Activision has shared more details about the next iteration of its popular battle royale game Come from malaysia online casino . In a blog post, Activision published a trove of details about the free-to-play game, and it’s a lot to take in–here are the high-level points to know.

The new Warzone 2.0 map is called Al Mazrah, and it will have 18 major points of interest for players to explore. Warzone 2.0 also includes a new “experience” called DMZ. This is an open-world, narrative-focused extraction mode where players fight alone or together with the aim of getting to the chopper to escape. On their way, players will take part in “faction-based” missions and side objectives, as they fight against other human and AI players before exfiltration at the end of the round.

Call Of Duty- Warzone's Mara Catches Cheaters On Twitch, Gets Them Banned

Alex Zedra is the likeness for Mara in Call of Duty: Warzone as well as a Twitch streamer who happens to play her own game, and she doesn’t like it when cheaters ruin the game for everyone else. She managed to catch two players using auto-aim tools while she was streaming, and the exposure resulted in a swift ban. They’ll have fewer people to brag to about their “skills” now. Come from bangladesh online casino

Zedra hosted one of the streamers, who went by the name IcyVixen on Twitch, and she’s seen popping from behind a hill and sniping an enemy almost instantly from a long distance away.

Dead by Daylight Review

Horror in games (and films) is too often characterised by jump scares; shocking, startling events designed to trigger a fight-or-flight response. Dead by Daylight, to its credit, eschews these in favour of real horror–a gradual increase in tension resulting from the unshakeable sense of impending doom. That it manages to do this in an asymmetrical competitive action game is what is truly impressive about it.

Dead by Daylight features two teams–four survivors and one killer–and pits them against one another in a battle for all the marbles: The four survivors need to repair five generators to power the gates which will allow them to escape. The killer needs to find the survivors, knock them down, put them on hooks and then sacrifice them to their otherworldly gods. The odds are skewed heavily in favour of the invincible killer, and as a result playing Dead by Daylight as a survivor can be a nerve-rattling, sweat-inducing, terrifying experience.

After queuing into a game with three other survivors, Dead by Daylight puts you in one of several eerie horror environments–a dilapidated farm, a run-down manor, a rickety junkyard–and tells you, very simply, to fix the generators to escape. When you find the generators, you then need to repair them–a painstakingly slow process, where you hold the left mouse button down while crouching in front of it. If you’re alone, repairing the generator can take more than a minute. As you crouch next to the very noisy generator, the game will throw skill-tests at you by way of a rotating bar–if you fail the QTE, the generator will backfire. This creates a noisy explosion, and the killer is visually alerted to the location of the backfire, turning you into a target.

If the killer does find you (and he probably will) your options are limited. If you have a flashlight you can blind him temporarily, but your best bet is to run away. The killer moves faster than you can run, maintaining the traditional horror movie ‘ominous walk’, but you can slow him down by leaping through windows, or pushing down pallets to block his path. You want to put as many of these obstacles in between the two of you as possible as you flee for your life.

Fortunately for the survivors, a sixth sense mechanic alerts them to the presence of a nearby killer–the closer the killer is, the faster your survivor’s heart beats. Unfortunately the sound is obscured by generator revving as you repair it. When 90% repaired, the generator nearly drowns out the heartbeat entirely, forcing you to rely solely on your eyes to see the killer.

When you play as the killer, you’re able to see all the map’s generators at all times, allowing you to patrol them. If any of them are making noise, you know at least one survivor has been working on it, and you can hunt for signs that the others are nearby. Panicked survivors will sprint away, leaving scratches on nearby walls and breaks in the grass, and you can follow these markings to find your prey. Once you find your prey you chop them down, pick them up and put them on a hook, sacrificing them to your god after 60 seconds.

The scoring system initially encourages players to create exciting gameplay opportunities by rewarding risky play. Survivors who engage in lengthy, drawn out chases escaping the killer will earn more points for their boldness, and you can rack up the points by rescuing other survivors who have been captured but not yet sacrificed. As a killer you’re rewarded for killing more of the survivors, although a single sacrifice is counted as a victory. Inevitably though, this scoring system leads to immersion-breaking actions like exploiting the killer’s slow movement past obstacles, as survivors earn huge points by taunting their hunter.

Another problem for Dead by Daylight is its matchmaking system. The game is entirely peer-to-peer hosted, with the killer hosting the survivors at all times. Unfortunately there’s no way to tell where in the world the killer is or whether they’re capable of hosting five people in a game until you’re playing. There’s no ping indicator and no regional matchmaking, so you have to roll the dice each time you join a new server–and if you crap out, you’ll warp around the game world barely able to work out what’s going on. Further, there’s no group-based matchmaking, so you can’t queue with friends. This results in players lobby-hopping until they are grouped with friends, which is a terrible experience for all involved. Come from Sports betting site VPbet

Dead by Daylight executes the concept of a competitive horror game well, but only to a point. As players become more familiar with both roles, the horror dissipates and they begin to play for the competitive element alone. The poor matchmaking and the highly exploitable scoring system make Dead by Daylight less competitive than it should be, resulting in gameplay which doesn’t resemble the horror experience it sets out to be.